Geometry-Aware Hashing of GeoJSON objects
26 May 2024While writing a comparator for GeoJSON Feature Collections I encountered an interesting problem:
Whenever you want to compare two (or more) huge lists with each other, you quickly end up using hashes.
You can associate your objects to an hash, put them in a hash map, and lookup values (in this case, duplicates) in O(1)
time, resulting in far less computationally expensive operations.
In GeoJSON each FeatureCollection
(you see this a map, with added Points, Lines, and Areas) contains Features
, which contain Geometry
, which in the case of LineString
and Polygon
are a set of coordinates.
Hashing produces a (expected) unique value for one object.
But the underlying information that a Geometry
encodes is not a fixed-set of coordinates, but rather an area (Polygon
) or a line (Line String
).
A single area (or line) can be expressed in multiple sets of Coordinates, since the direction or order of the underlying vectors are not considered, but the area which they span in the end.
Think of this polygon [A, B, C, D, E, F, A]
It spans the same exact area as this Polygon [D, E, F, A, B, C, D]
In the case of polygons, you can shift your cyclical coordinates however you want.
In LineStrings
you see similiar behaviour . You can read them palindromically.
[A, B, C, D, E]
[E, D, C, B, A]
If your hashing function needs to provide a hash, unique to the shape of your Geometry, not to the particular set of coordinates, you need to be able to consistenly choose a starting point.
The actual part that gets hashed should stay the same, whether or not you enter [A, B, C, D, E, A]
or [C, D , E, A, B, C]
or any other mutations.
To do this, we have to consistenly choose a starting point. After thinking far too long about how I can sort coordinates reliability, I chose the easy way out:
This function returns the same coordinate for all mutations.
Now we can override our hashCode()
function
Note: The equals
function override actually checks if the coordinates are the same, because our hashing can lead to collisions